Animation
World-class animators delivering nuanced acting, dynamic action and stylized comedic timing. Whatever the project or platform, every frame is imbued with personality.
Superneat is an artist-run animation studio.
We bring characters to life for games, advertising,
film & television.
World-class animators delivering nuanced acting, dynamic action and stylized comedic timing. Whatever the project or platform, every frame is imbued with personality.
Creative direction, character development and daily reviews that keep your creative team cohesive, inspired and polished down to the last frame.
Clear milestones keep every project on time and on budget, while a customised pipeline integrates our fully remote team into your workflow.





Co-founder · Creative Director
Before co-founding Superneat, Dylan spent nine years at Sony Pictures Imageworks, working his way up from Senior Animator to Animation Supervisor and Head of Animation. Along the way he supervised animation on two Oscar-winning features and a third nominee.
At Superneat he is the first point of contact for clients, steering projects from the initial bid through to final review, and still animating whenever he gets the chance. He brings a feature-film standard to every cinematic, trailer and commercial the studio takes on.
After 11 years in Canada, Dylan is now back home in Wellington, New Zealand.
Co-founder · Creative Director
Over his career John has animated and supervised on 15 feature films at Oscar-winning studios around the world. Alongside the creative work he’s always been one of the most technical animators in the room, and as Supervising Animator at Spire Animation Studios he helped pioneer real-time animation workflows for feature film.
Since co-founding Superneat, he supervises productions and runs the studio’s pipeline, building the tools that let a small team deliver at feature-film quality and speed.
Originally from Australia and now based in Montreal, John has worked on three continents and still takes every chance he gets to travel.
Partner · Animation Director
Mike spent close to a decade animating on major studio features in Vancouver before leading the animation team as Animation Director on the Australian feature 'My Freaky Family'. He has since brought that experience to games, with credits including Diablo IV and LEGO Party.
At Superneat he supervises productions, currently leading animation on the studio’s ongoing work with Blizzard on the Diablo franchise. He’s also the technical brain behind the studio’s in-house software, building the review and production tools that keep a team spread across three countries running smoothly.
Now based in Australia with his family, Mike spends his downtime surfing and perfecting his homemade pizza.
Partner · Art Director
Toby has been an Animation Supervisor at both Walt Disney Animation Studios and Sony Pictures Imageworks, and is equally at home in games, having animated on the acclaimed Ori and the Will of the Wisps and No Rest for the Wicked.
At Superneat, he supervises productions and leads the studio’s creative identity, from the brand and its characters to directing our first original short film, bringing his cartoony, heartwarming style to everything we make.
Based in Vancouver, Toby is a dad of two who’s happiest out camping in the forest or strumming on a guitar.